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NOTE: This DAoC bestiary is built from log files submitted by players like you.

Camelot Auto-Bestiary

Item: Speedy Runed Coral Helm


Mobs That Drop This Item

All mob drop percentages are estimates.
Grey italic drop rates are the LEAST accurate -- more log submissions are needed to give a more accurate rate.

MobItem Drop Rate# Dropped
Skyros harvester11 %1
sobekite eidolon3 %1
Antron deep healer0.9 %1
sobekite khem rager0.4 %1
Melos defender0.3 %1
sobekite hulk0.3 %1
Melos guardsman0.3 %1
Skyros drifter0.3 %1
sobekite khem komo0.1 %1
Melos execrator0.1 %1
Skyros stalker0.1 %1
Skyros tidal soldier0.1 %1
sobekite khu komo0.0 %1
odisse harpy0.0 %1

Item Stats Delve Information

Each reported variation on stats is shown (because stats can vary for unique objects and multi-realm objects).
The '#' symbol has been substituted for values that change during object use (e.g., condition).
The most recent delves are listed first (sometimes Mythic changes the stats of items).

VariationDate Last DelvedDelve Text
Variation 1   12/29/05Unique Object


Magical Bonuses:
- Quickness: 12 pts
- Hits: 18 pts
- Rejuvenation: 2 pts
- Piety: 6 pts


Armor Modifiers:
- 88 Base Factor
- 27% Absorption
- 92% Quality / 100% Condition

- Effective Armor: 110 Factor
Variation 2   4/21/04Unique Object


Magical Bonuses:
- Spirit: 4%
- Quickness: 15 pts
- Energy: 4%
- Constitution: 15 pts


Armor Modifiers:
- 88 Base Factor
- # Clamped Factor
- 19% Absorption
- 92% Quality
- #% Condition

Effective Armor:
- # Factor
Variation 3   1/27/04Unique Object


Magical Bonuses:
- Hits: 20 pts
- Quickness: 19 pts
- Energy: 7%
- Strength: 12 pts


Armor Modifiers:
- 98 Base Factor
- # Clamped Factor
- 27% Absorption
- 92% Quality
- #% Condition

Effective Armor:
- # Factor
Variation 4   12/20/03Unique Object


Magical Bonuses:
- Quickness: 18 pts
- Hits: 21 pts
- Dexterity: 18 pts
- Thrust: 5%


Armor Modifiers:
- 98 Base Factor
- # Clamped Factor
- 27% Absorption
- 89% Quality
- #% Condition

Effective Armor:
- # Factor
Variation 5   12/1/03Unique Object


Magical Bonuses:
- Quickness: 15 pts
- Dexterity: 13 pts
- Heat: 3%
- Hits: 28 pts


Armor Modifiers:
- 88 Base Factor
- # Clamped Factor
- 34% Absorption
- 89% Quality
- #% Condition

Effective Armor:
- # Factor


Contact

Send notifications of errors in the database content, feedback (positive or negative), bug reports, suggestions, etc to daoc@spamfree.mindkayak.com. (Remove the 'spamfree.' prefix to email me successfully.)
Generated: Sat Dec 14 14:22:20 PST 2019